5 Minutes to Midnight

Fresh Start, Stale Kills
The group works to find the mysterious gangster, Zero, but one member finds that his past won't stay dead.

The group delves deeper into the mysterious deaths plaguing the Tiller Group’s employees. Following a tip, the group are en-route to a Musashi safe-house that might be hiding the group’s dangerous leader, Zero. A startling betrayal by the strange Max now has the heroes fighting for their lives as Garuku’s deadly past has finally caught up with him. Will the AI and his companions be able to defeat their ruthless new foe?

Start the clock
Welcome to Denver. Welcome to the End.

The band, consisting of a former star, her gruff bodyguard, and the secretive AI gun-for-hire met with the expert Negotiator, Leo Holmes. After detailing a recent rash of murders involving a leading global conglom and cannibalistic tech-thieves, the group sought out information on the leading suspect, Zero, the mysterious figure who controlled the Musashi, a violent gang known for peddling the street drug Immersion. After scouting the local drug front of the gang, the group was forced to reveal themselves when a brutal attack by insane ‘borgs’ broke out in the club. After defeating the psychotic cyborgs the group discovered that a strange outside party was controlling the carnage, seeking out the very same thing as their employer, Zero. All roads lead to this self proclaimed ‘Neo Samurai’ of Olde Aurora. After recuperating and learning small fragments about Holmes’ tragic assistant, LXE, the group departed with tech expert and street surgeon Max for a safe-house that could be housing their quarry. But Max would have other plans when he openly attacked the group, specifically targeting Garuku, going so far as to call him out by a his true name, which he has been fleeing for years.


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